August 31, 2016

GoldSim 12 Preview (Part II): Updated Behavior of Input and Output Ports

Posted by Rick Kossik

This is the second in a series of blog posts in which I will briefly introduce many of the exciting new features that will appear in GoldSim 12 (which we plan to release in February 2017).  The previous blog post discussed several of the key features of the updated graphics and user interface for GoldSim 12. Today's blog post focuses in detail on one of the features we briefly discussed in the last post: the updated behavior of input and output ports.  This feature is important because it will have a significant positive impact on the appearance of your models.

August 12, 2016

GoldSim 12 Preview (Part I): Updated Graphics and User Interface

Posted by Rick Kossik

We have spent the last two years working very hard on the next major GoldSim release: GoldSim 12. Our goal is to release this in February 2017.  There are many exciting features in the new version. Over the next several months in this blog I will start to briefly describe the most important of these.  Today's blog will discuss several of the key features of the updated graphics and user interface for GoldSim 12.