Posted by Rick Kossik
This is the second in a series of blog posts in which I will briefly introduce many of the exciting new features that will appear in GoldSim 12 (which we plan to release in February 2017). The previous blog post discussed several of the key features of the updated graphics and user interface for GoldSim 12. Today's blog post focuses in detail on one of the features we briefly discussed in the last post: the updated behavior of input and output ports. This feature is important because it will have a significant positive impact on the appearance of your models.